![]() Given Alpha Centauri‘s pedigree and harder-core player demographic, you might argue Firaxis’ challenge lies in turning a radically reimagined riff on Civilization V - a game praised by mainstream critics, but sharply criticized by core players - into something that can somehow appeal to both demographics. ![]() Something that could, in theory and given roughly 15 years of design advances and lessons learned, be the superior sci-fi game. Something with overt links back to the core Civilization franchise (thus the inclusion of “Civilization” in the title this time). ![]() Alpha Centauri belongs to Electronic Arts, not Firaxis.Īnd so the design team at Firaxis had to come up with something fresh. ![]() But it’s not Alpha Centauri 2 - just wipe any such notion from your brain. Sid Meier’s Civilization: Beyond Earth, which Firaxis is announcing at PAX East today, may finally bring an end to Firaxis’ hard-sci-fi, turn-based, planet-bound 4X (explore, expand, exploit, exterminate) drought.
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